Junior Digital AD & UI/UX Designer, bringing creative ideas to life through clean design and intuitive interfaces.

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About Me

My Story


Hi there, I’m Amber,
I’m an Anglo-Australian Junior Art Director, Graphic Designer, and UI/UX Designer based in Paris.

Professionally Speaking


I don’t believe in choosing between the physical weight of ink on paper and the responsiveness of digital screens. I build complete visual worlds where print craft and digital design feed into one another. My approach is centered on creating genuine sensations: from tactile editorial layouts, bespoke packaging, and bold poster design to interactive interfaces, motion design, and visual effects, I ensure every touchpoint pulls the viewer into a unified, immersive universe.

Currently pursuing a Master’s in Digital Art Direction at ECV Paris after earning a Bachelor’s in UI Project Management, my process is rooted in multidisciplinary rigor. I originally trained in garment construction and patternmaking at Lycée Paul Poiret, followed by hands-on experience at Balenciaga across both the couture atelier and the marketing team. Navigating between high-level brand strategy and the millimeter-level precision of physical craft shaped my standard: combining grid discipline, tactile textures, and kinetic pacing to turn both pages and screens into intuitive, memorable experiences.

Emotionally speaking


I design to give purpose and spark genuine emotions. Whether working through the tactile tension of print or the kinetics of a digital layout, my goal is always to pull the user out of passivity and into an authentic sensory experience. I love bridging tangible craft with pixels, bringing the raw grain of paper, sharp typography, motion pacing, and immersive visual effects into conversation. Growing up between French and English cultures alongside traveling through Southeast Asia, North Africa, and Europe continuously feeds my visual perspective and keeps my design language open and versatile.

To me, design is a way to express how I interpret emotions and how others might feel them. I aim to embed meaning into every project, knowing that this meaning shifts with each observer’s own view of reality. My focus is always on capturing the user’s attention and drawing them into a complete universe that speaks to as many senses as possible, visual, auditory, and tactile.

When I’m not designing on Figma or the Adobe Suite hunting down the perfect typeface, you’ll likely find me sipping a drink on a terrace, traveling, scouting for vintage pieces, or trying out new stuff.

 

About Me

Experience

About Me

Education & Credentials

2026 – NowParis
2025 – 2026Paris
2023 – 2024Paris
2018 – 2021Paris
October 2025Online
December 2025Online

About Me

My Skills & Capabilities

UI/UX & Interactive Systems

UI/UX design, user interface design, interactive prototyping, wireframing, and responsive web/mobile layouts

Art Direction & Branding

Creative direction, visual identity systems, logotypes, brand strategy, and sensory design universes

Print & Prepress Craft

Grid layout composition, modular typography, editorial design, packaging, and prepress production

Motion & Dynamic Media

Kinetic layouts, motion teasers, micro-interactions, and visual storytelling

About Me

Tools


Great ideas rely on the right instruments. From early structural wireframes to high-fidelity prototypes and tactile print production, I use a focused stack of industry-standard tools to shape concepts into seamless, scalable realities.

Design & Interface

Hoover



Figma
WordPress
Framer

Adobe Creative Cloud

Hoover




InDesign
Illustrator
Photoshop
After Effects

 

Productivity & AI Workflow

Hoover




Microsoft Office
Google Gemini

 

Interested in working together?

Download my CV for an overview of my design background, credentials, and hands-on experience.

Ready to build something iconic?